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  2. Video game livestreaming - Wikipedia

    en.wikipedia.org/wiki/Video_game_livestreaming

    Video game livestreaming. The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. The practice became popular in the mid-2010s on the US -based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.

  3. RTGame - Wikipedia

    en.wikipedia.org/wiki/RTGame

    In December 2022, YouTube age-restricted some of his videos. Condren asserted that the platform was "retroactively restricting videos that violate recent policy changes." [ 19 ] The updated guidelines gained visibility when he made a video on the topic, [ 20 ] with YouTube set to revise the policy after being criticised for its poor ...

  4. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    Lists. v. t. e. In the video game industry, games as a service ( GaaS) (also referred to as a live service game) represents providing video games or game content on a continuing revenue model, similar to software as a service. Games as a service are ways to monetize video games either after their initial sale, or to support a free-to-play model.

  5. Google Stadia - Wikipedia

    en.wikipedia.org/wiki/Google_Stadia

    Stadia was a cloud gaming service, [1] in which it requires an Internet connection and a device running either Chromium or a dedicated application. [2] Stadia elaborated upon YouTube's capacity to stream media to the user, as game streaming was seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", the Latin plural of "stadium", was ...

  6. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Live audio-video systems are also usually soft real-time. A frame of audio that is played late may cause a brief audio glitch (and may cause all subsequent audio to be delayed correspondingly, causing a perception that the audio is being played slower than normal), but this may be better than the alternatives of continuing to play silence ...

  7. What Is Ear Candling and Is It Safe? - AOL

    www.aol.com/lifestyle/ear-candling-safe...

    Conclusion. In conclusion, the evidence is clear: ear candling is neither practical nor safe and has been shown to cause injury in some cases. If you're looking for ways to clean your ears or ...

  8. Bluetooth - Wikipedia

    en.wikipedia.org/wiki/Bluetooth

    Limited input devices: The obvious example of this class of device is a Bluetooth Hands-free headset, which generally have few inputs. These devices usually have a fixed PIN, for example "0000" or "1234", that are hard-coded into the device. Numeric input devices: Mobile phones are classic examples of these devices. They allow a user to enter a ...

  9. Here Are the Gaming Laptops That Reddit Recommends This Year

    www.aol.com/gaming-laptops-reddit-recommends...

    A good gaming laptop is powerful enough to run high-intensity games, has a high resolution screen, and is still portable enough to fit comfortably in a messenger bag or backpack to take on the road.