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  2. Don't Take It Personally, Babe, It Just Ain't Your Story

    en.wikipedia.org/wiki/Don't_Take_It_Personally...

    Genre (s) Visual novel. Mode (s) Single-player. Don't Take It Personally, Babe, It Just Ain't Your Story (stylized in all lowercase) is a 2011 visual novel by independent developer Christine Love. Intended as a spiritual sequel to Love's 2010 Digital: A Love Story, the game was developed over the course of a month and was released as a free ...

  3. Digital: A Love Story - Wikipedia

    en.wikipedia.org/wiki/Digital:_A_Love_Story

    Digital: A Love Story is a visual novel by video game designer Christine Love, released for free in February 2010. Set "five minutes into the future of 1988", Digital tells the story of the protagonist's online relationship with a girl and their attempts to solve a mystery surrounding the deaths of several artificial intelligences. [1]

  4. True Love Story - Wikipedia

    en.wikipedia.org/wiki/True_Love_Story

    True Love Story (トゥルー・ラブストーリー, Turū Rabusutōrī) is a series of four dating sims. [1] True Love Story and True Love Story 2 were released by ASCII for the PlayStation. True Love Story 3 and True Love Story: Summer Days, and yet... were released by Enterbrain for the PlayStation 2 . The True Love Story land are notable ...

  5. Love Story (video game) - Wikipedia

    en.wikipedia.org/wiki/Love_Story_(video_game)

    Love Story, stylized as Ø Story, is a Japanese exclusive adventure interactive movie video game developed by General Entertainment and published by Enix on April 27, 2000. It was the first Enix game published on the PlayStation 2 , and was part of the campaign to promote the release of the console in Japan.

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  7. Analogue: A Hate Story - Wikipedia

    en.wikipedia.org/wiki/Analogue:_A_Hate_Story

    Analogue: A Hate Story is a visual novel featuring semi-static manga -style character images, and focused on reading text logs. Using the mouse and keyboard, the player interacts with the Mugunghwa ' s main computer to read log entries, communicate with the AIs, and occasionally enter commands directly into the vessel's computer system. At any ...

  8. Christine Love (writer) - Wikipedia

    en.wikipedia.org/wiki/Christine_Love_(writer)

    Christine Love was born on 10 December 1989. She began creating visual novels while in school at Trent University. By January 2010, she had made a few small video games; written a novel and a few short stories, which she largely unsuccessfully tried to sell; and had made a visual novel each March for three consecutive years for NaNoRenO (National Ren'ai Game Writing Month), a month-long ...

  9. Love Letter (card game) - Wikipedia

    en.wikipedia.org/wiki/Love_Letter_(card_game)

    Love Letter is a card game introduced in May 2012 and designed by Seiji Kanai. [1] Its first English-language edition was produced in the United States by Alderac Entertainment Group (AEG) until 2018, when Love Letter was acquired by Z-Man Games (a subsidiary of Asmodee ).