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  2. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  3. Take 20% Off Raycon Earbuds, Headphones and Speakers ... - AOL

    www.aol.com/entertainment/20-off-raycon-earbuds...

    Raycon has an amazing selection of best selling earbuds, headphones and more which rival the most popular brands — but best of all, they’re significantly less expensive. And right now, you can ...

  4. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    SteamVR, part of the Steam service by Valve. The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here. Oculus PC SDK for Oculus Rift and Oculus Rift S. The list of supported games ...

  5. History of video game consoles - Wikipedia

    en.wikipedia.org/wiki/History_of_video_game_consoles

    Frequently called the "8-bit generation", the third generation's consoles used 8-bit processors, five audio channels, and more advanced graphics capability including sprites and tiles instead of block-based graphics of the second generation. Further, the third console saw the market dominance shift from the United States to Japan as a result of ...

  6. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The fifth generation era (also known as the 32-bit era, the 64-bit era, or the 3D era) refers to computer and video games, video game consoles, and handheld gaming consoles dating from approximately October 4, 1993, to March 23, 2006. [ note 1] The best-selling home console was the Sony PlayStation, followed by the Nintendo 64 and Sega Saturn.

  7. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    Non-free Mobile phones, Bluetooth headphones, Home receivers Android 10: Bluetooth audio Yes No Yes Yes No L2HC: Huawei: 2020 3.0 (2023-09-19) Non-free Huawei products, EMUI, HarmonyOS: Android 10, OpenHarmony, Oniro OS Bluetooth audio NearLink audio Yes Yes Yes Yes Yes Lyra: Google: 2021-04-06 1.32 / V3 (2022-12-21) Free Google Duo: Lyra

  8. Why Oklahoma State coach Mike Gundy told players' agents to ...

    www.aol.com/why-oklahoma-state-coach-mike...

    "The good news is, the next five months, we can just play football," he said. "There’s no negotiating now. The portal’s over. All the negotiation’s history. Now we’re playing football.

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    Add-ons were made for the 16-bit consoles to use CD media, including the PC Engine and the Mega Drive. Other manufacturers made consoles with dual-media, such as NEC's TurboDuo . Philips launched the CD-i in 1990, a console using only optical media, but the unit had limited gaming capabilities and had a limited game library. [ 105 ]