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Spill (also known as bleed [1] and leakage [2]) is the occurrence in sound recording (particularly in close miking) and live sound mixing whereby sound is picked up by a microphone from a source other than that which is intended. Spill is usually seen as a problem, and various steps are taken to avoid it or reduce it.
An Xbox 360 wired headset. Voice chat is telecommunication via voice over IP (VoIP) technologies—especially when those technologies are used as intercoms among players in multiplayer online games. The VoIP functionality can be built into some games, be a system-wide communication system, or a third-party chat software.
General 3.5 mm computer headsets come with two 3.5 mm connectors: one connecting to the microphone jack and one connecting to the headphone/speaker jack of the computer. 3.5 mm computer headsets connect to the computer via a sound card, which converts the digital signal of the computer to an analog signal for the headset. USB computer headsets ...
Noise -cancelling headphones alongside a carry case. Noise-cancelling headphones are headphones which suppress unwanted ambient sounds using active noise control. This is distinct from passive headphones which, if they reduce ambient sounds at all, use techniques such as soundproofing . Noise cancellation makes it possible to listen to audio ...
The Xbox 360 Wireless Headset performs the same task as the wired headset, but connects using the same 2.4 GHz wifi technology as the wireless controller, rather than by a physical connector, allowing it to function within a 30 ft/9 m range (approx) and can be used with or without a controller connected to the console. Up to four wireless ...
A special case of hot mic is the microphone gaffe, in which the microphone is actively collecting and transmitting sound gathered near a subject who is unaware that their remarks are being transmitted and recorded, allowing unintended listeners or viewers to hear parts of conversations not intended for public consumption. Such errors usually ...
Microphonics. Microphonics, microphony, or microphonism [1] [2] [3] describes the phenomenon wherein certain components in electronic devices transform mechanical vibrations into an undesired electrical signal ( noise ). The term comes from analogy with a microphone, which is intentionally designed to convert vibrations to electrical signals.
The internal electronic circuitry of an active noise-canceling mic attempts to subtract noise signal from the primary microphone. The circuit may employ passive or active noise canceling techniques to filter out the noise, producing an output signal that has a lower noise floor and a higher signal-to-noise ratio .