NetFind Web Search

  1. Ad

    related to: reading music interactive

Search results

  1. Results From The WOW.Com Content Network
  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Instead of relying on individual tracks of audio such as in horizontal re-sequencing and vertical re-orchestration, some games automatically generate their content on the fly, such as the case of Spore, which uses an embedded version of the music software Pure Data to generate music to certain cues such as the addition of parts to your creature throughout the game.

  3. Reading Rainbow - Wikipedia

    en.wikipedia.org/wiki/Reading_Rainbow

    Reading Rainbow is an American educational children's television series that originally aired on PBS and afterward PBS Kids from July 11, 1983 [1] [2] to November 10, 2006, with reruns continuing to air until August 28, 2009. 155 30-minute episodes were produced over 23 seasons. Before its official premiere, the show aired for test audiences in ...

  4. Sight-reading - Wikipedia

    en.wikipedia.org/wiki/Sight-reading

    In music literature, the term "sight-reading" is often used in a generic sense to refer to the ability to read and perform instrumental and vocal music at first sight, which involves converting musical information from sight to sound.[1] However, some authors, including Udtaisuk, prefer to use more specific terms such as "sight-playing" and ...

  5. Music Genome Project - Wikipedia

    en.wikipedia.org/wiki/Music_Genome_Project

    The Music Genome Project is a musical analysis project seeking to "capture the essence of music at the most fundamental level" using various attributes to describe songs and mathematics to connect them together into an interactive map. The Music Genome Project covers five music genres: Pop/Rock, Hip-Hop/Electronica, Jazz, World Music, and ...

  6. Computer music - Wikipedia

    en.wikipedia.org/wiki/Computer_music

    Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and application of new and existing computer software technologies and basic aspects of music, such as ...

  7. Generative music - Wikipedia

    en.wikipedia.org/wiki/Generative_music

    Historical background. In 1995 whilst working with SSEYO's Koan software (built by Tim Cole and Pete Cole who later evolved it to Noatikl then Wotja), Brian Eno used the term "generative music" to describe any music that is ever-different and changing, created by a system. The term has since gone on to be used to refer to a wide range of music ...

  8. Ear training - Wikipedia

    en.wikipedia.org/wiki/Ear_training

    Ear training. In music, ear training is the study and practice in which musicians learn various aural skills to detect and identify pitches, intervals, melody, chords, rhythms, solfeges, and other basic elements of music, solely by hearing. Someone who can identify pitch accurately without any context is said to have perfect pitch, while ...

  9. Ludomusicology - Wikipedia

    en.wikipedia.org/wiki/Ludomusicology

    Ludomusicology (also called video game music studies or video game music research) is a field of academic research and scholarly analysis focusing on video game music, understood as the music found in video games and in related contexts. It is closely related to the fields of musicology and interactive and games audio research, and game music ...