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  2. iPhone 12 Pro - Wikipedia

    en.wikipedia.org/wiki/IPhone_12_Pro

    The iPhone 12 Pro has a 6.06 inch (154 mm) (marketed as 6.1 inch) OLED display with a resolution of 2532 × 1170 pixels (2.9 megapixels) at 460 ppi, while the iPhone 12 Pro Max has a 6.68 inch (170 mm) (marketed as 6.7 inch) OLED display with a resolution of 2778 × 1284 pixels (3.5 megapixels) at 458 ppi. Both models have the Super Retina XDR ...

  3. iPhone 12 - Wikipedia

    en.wikipedia.org/wiki/IPhone_12

    Displays. The iPhone 12 features a 6.1-inch (155 mm) display [33] with Super Retina XDR OLED technology at a resolution of 2532 × 1170 pixels and a pixel density of about 460 ppi. [34] The iPhone 12 Mini features a 5.4-inch (137 mm) display with the same technology at a resolution of 2340 × 1080 pixels, and a pixel density of about 476 ppi.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.

  5. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    Graphics Double Data Rate 5 Synchronous Dynamic Random-Access Memory ( GDDR5 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth ("double data rate") interface designed for use in graphics cards, game consoles, and high-performance computing. [1] It is a type of GDDR SDRAM (graphics DDR SDRAM ).

  6. High Bandwidth Memory - Wikipedia

    en.wikipedia.org/wiki/High_Bandwidth_Memory

    High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...

  7. GeForce 256 - Wikipedia

    en.wikipedia.org/wiki/GeForce_256

    The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.