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A voxel represents a single sample, or data point, on a regularly spaced, three-dimensional grid. This data point can consist of a single piece of data, such as an opacity, or multiple pieces of data, such as a color in addition to opacity. A voxel represents only a single point on this grid, not a volume; the space between each voxel is not ...
The same heightmap converted to a 3D mesh and rendered with Anim8or. In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics. A heightmap can be used in bump mapping to ...
Bresenham's line algorithm. Bresenham's line algorithm is a line drawing algorithm that determines the points of an n -dimensional raster that should be selected in order to form a close approximation to a straight line between two points. It is commonly used to draw line primitives in a bitmap image (e.g. on a computer screen ), as it uses ...
Outcast is an action-adventure game developed by Appeal and released by Infogrames for Windows in 1999. The game was critically acclaimed and was named the "Adventure Game of the Year" by GameSpot in 1999. [3] In 2001, Appeal developed a sequel, called Outcast II: The Lost Paradise, which was never finished due to bankruptcy.
According to a study in France, executives and professionals are 2.6 centimetres (1.0 in) taller, and university students are 2.55 centimetres (1.0 in) taller than the national average. [7] As this case shows, data taken from a particular social group may not represent a total population in some countries.
Occupancy grid mapping. Occupancy Grid Mapping refers to a family of computer algorithms in probabilistic robotics for mobile robots which address the problem of generating maps from noisy and uncertain sensor measurement data, with the assumption that the robot pose is known. Occupancy grids were first proposed by H. Moravec and A. Elfes in 1985.
Voxel-based morphometry is a computational approach to neuroanatomy that measures differences in local concentrations of brain tissue, through a voxel-wise comparison of multiple brain images. [1] In traditional morphometry , volume of the whole brain or its subparts is measured by drawing regions of interest (ROIs) on images from brain ...
A bounding volume hierarchy ( BVH) is a tree structure on a set of geometric objects. All geometric objects, which form the leaf nodes of the tree, are wrapped in bounding volumes. These nodes are then grouped as small sets and enclosed within larger bounding volumes. These, in turn, are also grouped and enclosed within other larger bounding ...