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  2. Robotics;Notes - Wikipedia

    en.wikipedia.org/wiki/Robotics;Notes

    Robotics;Notes is a science fiction visual novel in which the player follows the perspective of multiple characters, mainly Kaito Yashio. Its gameplay requires little player interaction as much of the game's duration is spent on reading the text that appears on the screen, [1] which represents the story's narrative and dialogue.

  3. Robotics;Notes DaSH - Wikipedia

    en.wikipedia.org/wiki/Robotics;Notes_Dash

    Robotics;Notes DaSH, (short for Daru the Super Hacker) is a visual novel video game developed by Mages. It is part of the Science Adventure series, and is a sequel to the 2012 game Robotics;Notes . It was released in 2019 in Japan for the PlayStation 4 and Nintendo Switch , and was released in English in 2020 for the same platforms and Windows ...

  4. Science Adventure - Wikipedia

    en.wikipedia.org/wiki/Science_Adventure

    The game is a canonical spin-off to Robotics;Notes while also being a direct sequel, and follows the former members of the robotics club. [79] Robotics;Notes DaSH features Daru from Steins;Gate as its main protagonist, alongside Kaito from Robotics;Notes. Due to this fact, Robotics;Notes DaSH contains many story relevant links to Steins;Gate.

  5. Ender's Game - Wikipedia

    en.wikipedia.org/wiki/Ender's_Game

    Ender's Game is a 1985 military science fiction novel by American author Orson Scott Card. Set at an unspecified date in Earth's future, the novel presents an imperiled humankind after two conflicts with an insectoid alien species they dub "the buggers ". In preparation for an anticipated third invasion, Earth's international military force ...

  6. Sight-reading - Wikipedia

    en.wikipedia.org/wiki/Sight-reading

    Sight-reading. [edit] In music literature, the term "sight-reading" is often used in a generic sense to refer to the ability to read and perform instrumental and vocal music at first sight, which involves converting musical information from sight to sound.[1] However, some authors, including Udtaisuk, prefer to use more specific terms such as ...

  7. The Game (mind game) - Wikipedia

    en.wikipedia.org/wiki/The_Game_(mind_game)

    The Game is a mind game in which the objective is to avoid thinking about The Game itself. Thinking about The Game constitutes a loss, which must be announced each time it occurs. It is impossible to win most versions of The Game. Depending on the variation, it is held that the whole world, or all those who are aware of the game, are playing it ...