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  2. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Criteria. The list is not comprehensive, but represents the most visible examples of games principally recognized for their enduring negative reception, or in the case of titles such as Final Fantasy XIV, No Man's Sky, and Cyberpunk 2077, at their original launch before they were reworked with content updates through patches.

  3. List of Cartoon Network video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Cartoon_Network...

    Cartoon Network Games logo. This is a list of video games featuring various Cartoon Network characters, which are developed, published, or distributed by either sister division Warner Bros. Interactive Entertainment or outside third parties. This list does not include Internet-only games released only on the network's website or mobile apps.

  4. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  5. Take 20% Off Raycon Earbuds, Headphones and Speakers ... - AOL

    www.aol.com/entertainment/20-off-raycon-earbuds...

    Raycon has an amazing selection of best selling earbuds, headphones and more which rival the most popular brands — but best of all, they’re significantly less expensive. And right now, you can ...

  6. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...

  7. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.