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  2. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    5.23 Radeon RX 5000 series. ... reads like a product catalog or line sheet rather than an encyclopedia article. ... Texture - The rate at which textures can be mapped ...

  3. Radeon RX 5000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_5000_series

    The Radeon RX 5700 XT, released in 2019, is the flagship card of 5000 series of GPU. The Radeon RX 5000 series is a series of graphics processors developed by AMD, based on their RDNA architecture. The series is targeting the mainstream mid to high-end segment and is the successor to the Radeon RX Vega series.

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Fillrate – Maximum theoretical fill rate in textured pixels per second. This number is generally used as a maximum throughput number for the GPU and generally, a higher fill rate corresponds to a more powerful (and faster) GPU. Memory subsection. Bandwidth – Maximum theoretical bandwidth for the processor at factory clock with factory bus ...

  5. AMD's first Navi GPUs are the Radeon RX 5000-series - AOL

    www.aol.com/news/2019-05-26-amd-radeon-rx-5000...

    The Radeon RX 5000 series is the name of the new lineup, and the first featured card is the RX 5700, a mid-range offering that will go toe-to-toe with NVIDIA's RTX 2070 GPU. At this point, the ...

  6. Template:AMD Radeon RX 5000 - Wikipedia

    en.wikipedia.org/wiki/Template:AMD_Radeon_Rx_5000

    Template:AMD Radeon RX 5000. Template. : AMD Radeon RX 5000. ^ a b c Boost values (if available) are stated below the base value in italic. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by ...

  7. Radeon 500 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_500_series

    GCN 4 cards supported. The Radeon 500 series is a series of graphics processors developed by AMD. These cards are based on the fourth iteration of the Graphics Core Next architecture, featuring GPUs based on Polaris 30, Polaris 20, Polaris 11, and Polaris 12 chips. [ 8] Thus the RX 500 series uses the same microarchitecture and instruction set ...

  8. Texture mapping unit - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping_unit

    Texture fill rate is a measure of the speed with which a particular card can perform texture mapping. Though pixel shader processing is becoming more important, this number still holds some weight. Best example of this is the X1600 XT. This card has a 3 to 1 ratio of pixel shader processors/texture mapping units.

  9. Template:AMD Radeon RX 5000M - Wikipedia

    en.wikipedia.org/wiki/Template:AMD_Radeon_RX_5000M

    AMD Radeon RX 5000M. ^ a b c Boost values (if available) are stated below the base value in italic. ^ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed. ^ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.