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  2. Karatsuba algorithm - Wikipedia

    en.wikipedia.org/wiki/Karatsuba_algorithm

    The Karatsuba algorithm is a fast multiplication algorithm. It was discovered by Anatoly Karatsuba in 1960 and published in 1962. [ 1][ 2][ 3] It is a divide-and-conquer algorithm that reduces the multiplication of two n -digit numbers to three multiplications of n /2-digit numbers and, by repeating this reduction, to at most single-digit ...

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm (or method) to multiply two numbers. Depending on the size of the numbers, different algorithms are more efficient than others. Numerous algorithms are known and there has been much research into the topic. The oldest and simplest method, known since antiquity as long multiplication or grade-school ...

  4. Schönhage–Strassen algorithm - Wikipedia

    en.wikipedia.org/wiki/Schönhage–Strassen...

    The Schönhage–Strassen algorithm is based on the fast Fourier transform (FFT) method of integer multiplication. This figure demonstrates multiplying 1234 × 5678 = 7006652 using the simple FFT method. Base 10 is used in place of base 2 w for illustrative purposes. The Schönhage–Strassen algorithm is an asymptotically fast multiplication ...

  5. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Trachtenberg system. The Trachtenberg system is a system of rapid mental calculation. The system consists of a number of readily memorized operations that allow one to perform arithmetic computations very quickly. It was developed by the Russian engineer Jakow Trachtenberg in order to keep his mind occupied while being in a Nazi concentration ...

  6. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Multiplication by a positive number preserves the order: For a > 0, if b > c, then ab > ac. Multiplication by a negative number reverses the order: For a < 0, if b > c, then ab < ac. The complex numbers do not have an ordering that is compatible with both addition and multiplication. [28]

  7. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    In his 1820 book The Philosophy of Arithmetic, [7] mathematician John Leslie published a multiplication table up to 1000 × 1000, which allows numbers to be multiplied in pairs of digits at a time. Leslie also recommended that young pupils memorize the multiplication table up to 50 × 50.

  8. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    The sum of two numbers is unique; there is only one correct answer for a sums. [8] When the sum of a pair of digits results in a two-digit number, the "tens" digit is referred to as the "carry digit". [9] In elementary arithmetic, students typically learn to add whole numbers and may also learn about topics such as negative numbers and fractions.

  9. Binary multiplier - Wikipedia

    en.wikipedia.org/wiki/Binary_multiplier

    In binary encoding each long number is multiplied by one digit (either 0 or 1), and that is much easier than in decimal, as the product by 0 or 1 is just 0 or the same number. Therefore, the multiplication of two binary numbers comes down to calculating partial products (which are 0 or the first number), shifting them left, and then adding them ...