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Gamebook. A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose ...
Oliver Bowden. ISBN 978-1945210280. Prequel novel to Assassin's Creed Origins. Assassin's Creed: Odyssey. Gordon Doherty. ISBN 978-1405939737. Ace Books. Novelization of Assassin's Creed Odyssey; follows the story of Kassandra, the female protagonist of the game. Assassin's Creed: The Ming Storm.
The Life of Hope. Home Game is a novel by Paul Quarrington, published in 1983 by Doubleday Canada. [1] The novel's central character is Nathaniel Isbister, a former professional baseball player turned drifter. [2] Coming across a town dominated primarily by a religious cult called the House of Jonah, [3] he is ultimately called upon to lead the ...
452 p. The Game: Penetrating the Secret Society of Pickup Artists (also known as The Game: Undercover in the Secret Society of Pickup Artists) is a 2005 non-fiction book written by investigative reporter Neil Strauss as a chronicle of his journey and encounters in the seduction community . The book was featured on The New York Times Bestseller ...
Freeway Warrior, written by Joe Dever (4 books) Gamebook Adventures, written by Simon Osbourne and Andrew Wright (3 books advertised but only 1 published) Ghostly, Time Travelling Gamebooks, written by Joseph Daniels (2 books) Give Yourself Goosebumps, written by R. L. Stine (42 books) Golden Dragon Fantasy Gamebooks, written by Dave Morris and ...
The Most Dangerous Game. " The Most Dangerous Game ", also published as " The Hounds of Zaroff ", is a short story by Richard Connell, [ 1] first published in Collier's on January 19, 1924, with illustrations by Wilmot Emerton Heitland. [ 2][ 3] The story features a big-game hunter from New York City who falls from a yacht and swims to what ...
Choose Your Own Adventure. Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward ...
978-1-59474-476-1. OCLC. 664668604. Followed by. Hollow City. Miss Peregrine's Home for Peculiar Children is a 2011 contemporary fantasy debut novel by American author Ransom Riggs. The story is told through a combination of narrative and a mix of vernacular and found photography from the personal archives of collectors listed by the author.