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PowerPoint animation is a form of animation which uses Microsoft PowerPoint and similar programs to create a game or movie. The artwork is generally created using PowerPoint's AutoShape features, and then animated slide-by-slide or by using Custom Animation. These animations can then be shared by transferring the PowerPoint file they were ...
Morphological psychology. Morphological psychology claims to be one of the most recent full psychology theories. It was developed in the 1960s by Professor Wilhelm Salber at the University of Cologne, Germany. In his understanding, morphology is the science of the structure of living things. "Morphing" describes the seamless transition from one ...
Innovations included: "Tell me" to search for program controls, "PowerPoint Designer" pane, Morph transition, real-time collaboration, "Zoom" to slides or sections in slideshow, [257] and "Presentation Translator" for real-time translation of a presenter's spoken words to on-screen captions in any of 60+ languages, with the system analyzing the ...
These morphing techniques usually consist of a combination of a geometric deformation technique, which aligns the target images, and a cross-fade which creates the smooth transition in the image texture. An early example of image morphing can be seen in Michael Jackson's video for "Black Or White". In 3D animation texture based animation can be ...
Inbetweening. Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.
Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to create more realistic transitions.
Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation. In a morph target animation, a "deformed" version of a mesh is stored as a series of vertex positions. In each key frame of an animation, the vertices ...
Morph Movies. Founded in 1991 by Duane Maxwell, Bridget K. Burke, and Gabriel Wilensky, Gryphon Software Corporation was a leading software publisher specializing in a broad range of innovative, graphics-oriented software. [1] The company had two product lines. One focused on graphics for video professionals, graphic designers and hobbyists ...