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2048 is a single-player sliding tile puzzle video game written by Italian web developer Gabriele Cirulli and published on GitHub. [2] The objective of the game is to slide numbered tiles on a grid to combine them to create a tile with the number 2048; however, one can continue to play the game after reaching the goal, creating tiles with larger ...
Battlefield 2042. Battlefield 2042 is a 2021 first-person shooter, developed by DICE and published by Electronic Arts. The twelfth main installment in the Battlefield series, it was released on November 19, 2021, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. 2042 is the first installment since 2006's Battlefield 2142 ...
Mode (s) 1-2 players alternating turns. Robotron: 2084 (also referred to as Robotron) is a multidirectional shooter developed by Eugene Jarvis and Larry DeMar of Vid Kidz and released in arcades by Williams Electronics in 1982. The game is set in the year 2084 in a fictional world where robots have turned against humans in a cybernetic revolt.
Join the numbers and get to the 2048 tile! By Masque Publishing. Advertisement. Advertisement. Feedback. Help. Join AOL. Accessibility. EU Digital Services Act.
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Minesweeper (video game) Minesweeper is a logic puzzle video game genre generally played on personal computers. The game features a grid of clickable tiles, with hidden "mines" (depicted as naval mines in the original game) scattered throughout the board. The objective is to clear the board without detonating any mines, with help from clues ...
Genre (s) Racing. Mode (s) Single-player, multiplayer. Wipeout 2048 is a racing game in which players pilot anti-gravity ships around futuristic racetracks. It was developed by Studio Liverpool and published by Sony Computer Entertainment. It was a launch game for the Sony PlayStation Vita hand-held console, released worldwide in 2012.
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are ...