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  2. Mode (user interface) - Wikipedia

    en.wikipedia.org/wiki/Mode_(user_interface)

    Mode (user interface) In user interface design, a mode is a distinct setting within a computer program or any physical machine interface, in which the same user input will produce perceived results different from those that it would in other settings. Modal interface components include the Caps lock and Insert keys on the standard computer ...

  3. von Neumann architecture - Wikipedia

    en.wikipedia.org/wiki/Von_Neumann_architecture

    A von Neumann architecture scheme. The von Neumann architecture —also known as the von Neumann model or Princeton architecture —is a computer architecture based on a 1945 description by John von Neumann, and by others, in the First Draft of a Report on the EDVAC. [ 1 ] The document describes a design architecture for an electronic digital ...

  4. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Client–server_model

    A computer network diagram of clients communicating with a server via the Internet. The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [ 1] Often clients and servers communicate over a computer ...

  5. Real mode - Wikipedia

    en.wikipedia.org/wiki/Real_mode

    v. t. e. Real mode, also called real address mode, is an operating mode of all x86 -compatible CPUs. The mode gets its name from the fact that addresses in real mode always correspond to real locations in memory. Real mode is characterized by a 20- bit segmented memory address space (giving 1 MB of addressable memory) and unlimited direct ...

  6. Modal window - Wikipedia

    en.wikipedia.org/wiki/Modal_window

    In user interface design for computer applications, a modal window is a graphical control element subordinate to an application's main window . A modal window creates a mode that disables user interaction with the main window but keeps it visible, with the modal window as a child window in front of it. Users must interact with the modal window ...

  7. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Model–view–controller

    Model–view–controller ( MVC) is a software design pattern [ 1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements. These elements are: the model, the internal representations of information. the view, the interface that presents information to and accepts it from the user.

  8. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Model–view–viewmodel

    The view model is an abstraction of the view exposing public properties and commands. Instead of the controller of the MVC pattern, or the presenter of the MVP pattern, MVVM has a binder, which automates communication between the view and its bound properties in the view model. The view model has been described as a state of the data in the model.

  9. Kernel (operating system) - Wikipedia

    en.wikipedia.org/wiki/Kernel_(operating_system)

    Kernel (operating system) The kernel is a computer program at the core of a computer 's operating system and generally has complete control over everything in the system. The kernel is also responsible for preventing and mitigating conflicts between different processes. [1] It is the portion of the operating system code that is always resident ...