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  2. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    Equalization (audio) A stereo graphic equalizer. For the left and right bands of the sound content, there are a series of vertical faders, which can be used to boost or cut specific frequency ranges. This equalizer is set to a smiley face curve, in which the mid-range sound frequencies are cut. Equalizers are also made in compact pedal-style ...

  3. 7.1 surround sound - Wikipedia

    en.wikipedia.org/wiki/7.1_surround_sound

    7.1 surround sound is the common name for an eight-channel surround audio system commonly used in home theatre configurations. It adds two additional speakers to the more conventional six-channel ( 5.1) audio configuration. As with 5.1 surround sound, 7.1 surround sound positional audio uses the standard front left and right, center, and LFE ...

  4. Ray J - Wikipedia

    en.wikipedia.org/wiki/Ray_J

    Sanctuary. Atlantic. Elektra. EastWest. Musical artist. Website. rayj .com. William Ray Norwood Jr. (born January 17, 1981), [1] known professionally as Ray J, is an American R&B singer, songwriter, television presenter, and actor. Born in McComb, Mississippi and raised in Carson, California, he is the younger brother of singer and actress Brandy.

  5. Audio feedback - Wikipedia

    en.wikipedia.org/wiki/Audio_feedback

    Audio feedback (also known as acoustic feedback, simply as feedback) is a positive feedback situation that may occur when an acoustic path exists between an audio output (for example, a loudspeaker) and its audio input (for example, a microphone or guitar pickup ). In this example, a signal received by the microphone is amplified and passed out ...

  6. Listener fatigue - Wikipedia

    en.wikipedia.org/wiki/Listener_fatigue

    Listener fatigue. Listener fatigue (also known as listening fatigue or ear fatigue) is a phenomenon that occurs after prolonged exposure to an auditory stimulus. Symptoms include tiredness, discomfort, pain, and loss of sensitivity. Listener fatigue is not a clinically recognized state, but is a term used by many professionals.

  7. Headroom (audio signal processing) - Wikipedia

    en.wikipedia.org/wiki/Headroom_(audio_signal...

    In digital and analog audio, headroom refers to the amount by which the signal-handling capabilities of an audio system can exceed a designated nominal level. [1] Headroom can be thought of as a safety zone allowing transient audio peaks to exceed the nominal level without damaging the system or the audio signal, e.g., via clipping.

  8. Dynamic range compression - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range_compression

    Compression is used to improve performance and clarity in public address systems, as an effectand to improve consistency in mixingand mastering. It is used on voice to reduce sibilance and in broadcastingand advertisingto make an audio program stand out. It is an integral technology in some noise reductionsystems. Types.

  9. Loudness - Wikipedia

    en.wikipedia.org/wiki/Loudness

    Loudness. In acoustics, loudness is the subjective perception of sound pressure. More formally, it is defined as the "attribute of auditory sensation in terms of which sounds can be ordered on a scale extending from quiet to loud". [1] The relation of physical attributes of sound to perceived loudness consists of physical, physiological and ...