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The Xbox 360 technical specifications describe the various components of the Xbox 360 video game console.. The console features a port on the top when vertical (left side when horizontal) to which a custom-housed hard disk drive unit can be attached in sizes of either 20, 60, 120, 250, 320, 500 GB; [1] and as of April 2015 all 2.5" SATA Hard Drives up to 2 TB, [2] [3] the user can use the ...
The XGPU. GPU and system chipset: 233 MHz "NV2A" ASIC. Co-developed by Microsoft and Nvidia and essentially a variant of Geforce 3 chips. Floating-point performance: 20 GFLOPS. Geometry engine: 115 million vertices per second, 125 million particles per second (peak) 4 pixel pipelines with 2 texture units each. Peak fillrate :
3-D Thunder Ceptor II. Arcade. 1986. Developed by Namco, the stereoscopic 3-D image is generated using LCD shutter glasses, which is enhanced by a fresnel lens placed between the video screen and shutter glasses, giving the impression of large 3-D images coming near the player. It was one of several stereoscopic 3-D arcade games at the time ...
Only 2 consoles can be linked together; 4 player requires 2 players on each console. Tron 2.0: Killer App. 16. 4. Disc Arena & Tournament, Light Cycles=8 players. Data Capture (Zones), Derez (Deathmatch) and Team Derez, overRIDE (deathmatch with switch to light cycle and back) and Team overRIDE, all 16 players. Unreal Championship. 8.
The Xbox 360 video game console has appeared in various retail configurations during its life-cycle. At its launch, the Xbox 360 was available in two retail configurations: the morning "Xbox 360" package (unofficially known as the 20 GB Pro or Premium), priced at US$399.99 or £279.99, and the "Xbox 360 Core," priced at US$299.99 and £209.99.
The Xbox system software is the operating system developed exclusively for Microsoft 's Xbox home video game consoles. [1] Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the home consoles. The user interface, the Xbox Dashboard ...
The game features both a lock-on system and a manual aiming system. In the manual system, the players have complete freedom to aim wherever they wish. In the lock-on system, when the player locks a target, a targeting reticule appears on-screen. The longer the player is locked on, the smaller the reticule gets, allowing for more precise aiming.
Microsoft released two redesigned models of the console: the Xbox 360 S in 2010, [25] and the Xbox 360 E in 2013. [26] Xbox 360 is the ninth-highest-selling home video game console in history, and the highest-selling console made by an American company.