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  2. Good-Feel - Wikipedia

    en.wikipedia.org/wiki/Good-Feel

    www .good-feel .co .jp. Good-Feel Co., Ltd. (株式会社グッド・フィール, Kabushiki gaisha Guddo Fīru) (stylized as GoödFeël) is a Japanese video game developer. Good-Feel started in Hyogo, Japan, in 2005 and opened a production facility in Tokyo in the same year. [2] Their main focus had been educational games for the Nintendo DS ...

  3. Quest 2 - Wikipedia

    en.wikipedia.org/wiki/Quest_2

    The Quest 2 is a virtual reality (VR) headset developed by Reality Labs, a division of Meta Platforms.It was unveiled on September 16, 2020, and released on October 13, 2020 as the Oculus Quest 2.

  4. Dreamcast VGA - Wikipedia

    en.wikipedia.org/wiki/Dreamcast_VGA

    The official VGA Box consists of a rectangular black plastic case, bearing a VGA out port and a 3.5 mm minijack for stereo audio output on one side, and an A/V output jack breakout panel (S-Video, composite, and RCA stereo audio jacks) on the other, for switching output either to a typical computer monitor and speakers/headphones or to a ...

  5. Turtle Beach Corporation - Wikipedia

    en.wikipedia.org/wiki/Turtle_Beach_Corporation

    The Stealth 600 went on to be the best-selling Xbox One gaming headset for 2018. It also entered into a console-only sponsorship deal with Splyce. In 2018, the company launched a new line of PC-specific headsets called "Atlas." It received input and feedback from esports teams, OpTic Gaming and Astralis, during the design process.

  6. Scorpia (journalist) - Wikipedia

    en.wikipedia.org/wiki/Scorpia_(journalist)

    Scorpia (journalist) Scorpia is the pseudonym of a video game journalist who was active from the early 1980s through the late 1990s. She wrote for Computer Gaming World, reviewing role-playing video games and adventure games. Scorpia was known for her harsh criticism of video games she disliked. She was fired after CGW was sold to Ziff-Davis in ...

  7. 1980s in video games - Wikipedia

    en.wikipedia.org/wiki/1980s_in_video_games

    Fashion . Music . Science and technology . Sociology. Pac-Man (1980) The 1980s was the second decade in the industry's history. It was a decade of highs and lows for video games. The decade began amidst a boom in the arcade business with giants like Atari still dominating the American market since the late-1970s.