NetFind Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If we condense the skew entries into a vector, (x,y,z), then we produce a 90° rotation around the x-axis for (1, 0, 0), around the y-axis for (0, 1, 0), and around the z-axis for (0, 0, 1). The 180° rotations are just out of reach; for, in the limit as x → ∞ , ( x , 0, 0) does approach a 180° rotation around the x axis, and similarly for ...

  3. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy - Cartesian coordinate system to an xy′ -Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle . A point P has coordinates ( x, y) with respect to the ...

  4. Rotation formalisms in three dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_formalisms_in...

    Rotate the vector v = (X, Y, Z) around the rotation vector Q = (X, Y, Z). The angle of rotation will be θ = ‖ Q ‖. Calculate the cosine of the angle times the vector to rotate, plus sine of the angle times the axis of rotation, plus one minus cosine of the angle times the dot product of the vector and rotation axis times the axis of rotation.

  5. Cubic plane curve - Wikipedia

    en.wikipedia.org/wiki/Cubic_plane_curve

    Singular cubic y 2 = x 2 ⋅ (x + 1). A parametrization is given by t ↦ (t 2 – 1, t ⋅ (t 2 – 1)). A cubic curve may have a singular point, in which case it has a parametrization in terms of a projective line. Otherwise a non-singular cubic curve is known to have nine points of inflection, over an algebraically closed field such as the ...

  6. Abscissa and ordinate - Wikipedia

    en.wikipedia.org/wiki/Abscissa_and_ordinate

    The first of these signed ordered pairs is the abscissa of the corresponding point, and the second value is its ordinate. In common usage, the abscissa refers to the x coordinate and the ordinate refers to the y coordinate of a standard two-dimensional graph. [ 1][ 2] The distance of a point from the y axis, scaled with the x axis, is called ...

  7. Logarithmic scale - Wikipedia

    en.wikipedia.org/wiki/Logarithmic_scale

    The top left graph is linear in the X and Y axes, and the Y-axis ranges from 0 to 10. A base-10 log scale is used for the Y axis of the bottom left graph, and the Y axis ranges from 0.1 to 1,000. The top right graph uses a log-10 scale for just the X axis, and the bottom right graph uses a log-10 scale for both the X axis and the Y axis.

  8. Wikipedia:Don't draw misleading graphs - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Don't_draw...

    Manipulation of the graph's X-axis can also mislead; see the graph to the right. Both graphs are technically accurate depictions of the data they depict, and do use 0 as the base value of the Y-axis; but the rightmost graph only shows the "trough"; so it would be misleading to claim it depicts typical data over that time period.

  9. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.