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Pairing, sometimes known as bonding, is a process used in computer networking that helps set up an initial linkage between computing devices to allow communications between them. The most common example is used in Bluetooth , where the pairing process is used to link devices like a Bluetooth headset with a mobile phone .
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Fast Pair. The Google Fast Pair Service, or simply Fast Pair, is Google 's proprietary standard for quickly pairing Bluetooth devices when they come in close proximity for the first time using Bluetooth Low Energy (BLE). [1] It was announced in October 2017 and initially designed for connecting audio devices such as speakers, headphones and car ...
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limited to 2.5 milliwatts, giving it a very short range of up to 10 metres (33 ft).
Sanctuary. Atlantic. Elektra. EastWest. Musical artist. Website. rayj .com. William Ray Norwood Jr. (born January 17, 1981), [1] known professionally as Ray J, is an American R&B singer, songwriter, television personality, and actor. Born in McComb, Mississippi, and raised in Carson, California, he is the younger brother of singer and actress ...
LDAC ( L ossless D igital A udio C odec) is a proprietary audio coding technology developed by Sony, which allows streaming high-resolution audio over Bluetooth connections at up to 990 kbps at 32 bits/96 kHz. It is used by various products, including headphones, earphones, smartphones, portable media players, active speakers, and home theaters .
The device runs visionOS, a mixed-reality operating system derived from iPadOS frameworks using a 3D user interface; it supports multitasking via windows that appear to float within the user's surroundings, as seen by cameras built into the headset. A dial on the top of the headset can be used to mask the camera feed with a virtual environment ...
However, use of an AR headset can inhibit the quality of an interaction between two people if one isn't wearing one if the headset becomes a distraction. [212] Augmented reality also gives users the ability to practice different forms of social interactions with other people in a safe, risk-free environment.